> Includes
Only standard POV-Ray includes were used in creating the image. MegaPOV was required for the HDRI lighting aspect.
> Textures
Rather than the technique of using image/material maps for the stickers, an approach taken by other artists, the stickers are objects in their own right (see below). The textures, therefore, were just a series of nice, highly reflective, plastic type textures that I've used in some of my other images. Seven colours were used in total - red, orange, blue, green, blue, yellow, white and black - all with the same finish. The table is just a simple metallic texture.
> Objects
The cube itself was constructed from 27 superellipsoids with small identical numbers for Value_E and Value_N - giving a cube with rounded corners. The stickers were also made using superellipsoids (slightly smaller), the difference between it and two boxes. Positioning of the stickers was a little tricky but worked out fine after a little experimentation.
> Scene
HDRI lighting was used to illuminate the scene. In this instance, i used the FJ BH Halle image available on the 3Dweave.com website. I think the HDRI image works well overall, although maybe a little too blue.
> Post Processing
A small adjustment was made to the brightness and contrast of the image in Photoshop. No depth of field was used. |